Review · DUBROVNIK
Dubrovnik: Game of Thrones Escape Game
Dubrovnik’s Old Town becomes King’s Landing in this private outdoor escape game. Instead of following a guide from one famous spot to another, you and your group use a wooden book, maps, clues, and five padlocks to find seven locations and create your own Game of Thrones ending.
I like two things in particular: the game gets you looking closely at the Old Town, and you can tackle it at your own pace after Iva Pavic explains the rules. You do not need to be a serious Game of Thrones expert, either. The puzzles are designed around logic, the setting, and interaction with your surroundings.
The main drawback is that this is not a guided tour. You will not receive a running explanation of Dubrovnik’s history or the filming scenes. You must also use internet access, climb some steps, and feel comfortable solving clues in public.
Seven Stops, Five Padlocks, One New Ending

- A private game for your group: You do not share the challenge with strangers.
- Seven Old Town locations: Each stop gives you a puzzle that points to the next one.
- The wooden book: Your central game tool is sealed with five padlocks.
- A Game of Thrones theme: You are sent across King’s Landing to change the story’s ending.
- Public puzzles: Expect map reading, logic, environmental clues, and a test of your shame level.
- A flexible pace: Iva Pavic introduces the game, then leaves you to work independently.
Turning Dubrovnik Into King’s Landing
The clever idea here is simple: Dubrovnik is not just a backdrop for a Game of Thrones photo. It becomes the playing field.
The Old Town’s streets, steps, corners, and filming locations provide the setting for a puzzle trail. You move through the center of Dubrovnik while trying to work out where the next clue leads. That changes the way you look at familiar sights. Instead of walking past a wall or square after taking a quick photo, you study it for a detail that may help open a lock.
You are given a mysterious wooden book sealed with five padlocks. At the starting point, Iva Pavic explains your mission and shows you how the book and locks work. Once the introduction is over, you and your teammates continue without a guide beside you.
That format suits people who like a little independence. You can stop, debate, check the map, and try again without needing to keep pace with a larger group. It also means you should expect less background information about Dubrovnik and more time spent solving the challenge itself.
The story gives the activity a clear purpose. You have a chance to change the ending of Game of Thrones, and your route across King’s Landing includes enemies, allies, and clues to sort out. It is playful rather than serious, with enough humor to keep the game from feeling like a school exercise.
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The Opening: A Short Briefing With Iva Pavic

Your first contact is the welcome and game briefing from Iva Pavic. This matters because the wooden book and its locks are the backbone of the activity. If you understand how they work at the start, you can spend your time on the puzzles rather than guessing what the equipment is meant to do.
The introduction covers your mission and the basic way to use the book and padlocks. The activity is in English, so you should be comfortable reading instructions and discussing clues in English with your group.
After the briefing, Iva leaves you to continue on your own. That is an important part of the design, not a missing feature. You are not being led through a scripted route. You are being given a task and the tools to complete it.
I like this setup for couples, friends, and families with older children who want to work as a team. It also makes the experience private. Your group can think aloud, disagree, and make mistakes without worrying about another party waiting for an answer.
Stop One: Learning How the Trail Works

The first location is where the puzzle system begins. You have the book, the locks, and your starting information. Your job is to connect the clue with the place around you and work out what should happen next.
The first challenge sets the tone for the rest of the game. You may need to read a map, inspect your surroundings, or apply a logical answer to the lock. The supplied details do not identify the exact seven locations or give the individual solutions, so you should not expect a published step-by-step route before you play.
That mystery is part of the appeal. If you want a detailed history talk at each stop, this will feel thin. If you like the satisfaction of finding the next place yourself, the lack of advance answers works in its favor.
Stops Two and Three: Reading the Old Town Differently
As you move through the next parts of the route, the Old Town becomes a collection of clues. You are not simply told which filming location you have reached. You must use the information in the game and the physical setting to confirm that you are in the right place.
The puzzles are not described as complex. That is good news if you want a fun city activity rather than a punishing test. Still, easy does not mean automatic. You may need to combine a map with an observation, discuss the wording in the book, or interact with something around you.
This is where the activity gives you a different way to see Dubrovnik. The city becomes active in the game. You are reading, walking, looking, and deciding instead of passively following someone else’s route.
You should also be ready for other people to be around. The activity takes place in the center of the Old Town, and some puzzle solving happens in public. The playful reference to testing your shame level is a warning that the game may ask you to do something slightly silly or conspicuous. If you dislike being watched while solving a challenge, that is worth considering.
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Stops Four and Five: When Teamwork Matters Most
By the middle of the game, the group dynamic becomes important. One person may be good at maps, another at spotting details, and someone else at seeing the logic in a puzzle. The best way to play is to share ideas rather than let one person control the book.
The five locks give the route a physical rhythm. You solve a challenge, open the right lock, discover the next instruction, and move on. That makes progress easy to understand. You are not wondering if you have completed a stage because the book gives you a clear result.
The game also uses the story to keep the route moving. You may encounter a deadly enemy or a betraying ally in the fiction, but the real challenge is deciding which clues deserve your attention. The Game of Thrones theme adds color without requiring you to remember every plot detail.
I would not book this expecting a serious test of advanced puzzle skills. The available information points to tasks that are accessible, humorous, and connected to the environment. That makes the experience a good match for mixed groups, including people who enjoy the show casually rather than those who can name every family tree in Westeros.
Stops Six and Seven: Finishing the Story

The final two locations bring the route toward its homemade ending. By then, you should have a better feel for how the clues work and how your group handles disagreement. You may still need to read carefully, use the map, and look at the city in a deliberate way.
The appeal of the finish is not only opening the last lock. It is seeing how the earlier clues, locations, and story fit together. You are given the chance to change the Game of Thrones ending, so the final stage gives the activity a sense of purpose beyond simply reaching the last stop.
Because the game is private and self-paced, the ending does not depend on matching a guide’s schedule. You can take time to think. On the other hand, there is no guide nearby to explain a historical detail or provide an immediate answer if you get stuck. The experience depends on your group’s patience and willingness to keep trying.
The route includes some steps. This is not suitable for wheelchair users, and anyone who finds stair climbing difficult should plan carefully before booking.
What the Price Means at $47 Per Person
At $47 per person, this costs more than a standard walk through Dubrovnik, but it offers more than a simple sightseeing route. You are paying for a private activity, game materials, the setup of seven puzzle locations, and a themed way to explore the Old Town. Soft drinks are included.
The value depends on what you want from your time in Dubrovnik. If your priority is expert commentary on the city’s architecture, history, or filming production, a guided tour would better match your needs. If you already know the Old Town or want an activity that gives your group something to do together, the price is easier to justify.
The private format also matters. You are not sharing the game with an unknown group, and you can work at your own speed after the opening. For a small group of friends or family, that can make the cost feel more reasonable than a ticket for a large, fixed-pace activity.
You should not judge the price by the number of hours alone, since no duration is provided. Judge it by the combination of a private escape game, seven stops, a physical puzzle book, and access to an activity that is designed specifically for Dubrovnik’s Game of Thrones setting.
What You Need to Bring and Know
Bring internet access. It is listed as necessary, so do not assume the wooden book contains every tool you will need.
Wear shoes and clothing that make walking and steps comfortable. The activity takes place in the Old Town, and you will move between seven locations rather than sit in one room.
Keep your group small enough to discuss clues easily. The experience is private, but the exact maximum group size is not provided. Since the game depends on teamwork, a group that can share the book and talk through ideas will get more from it than a crowd where several people cannot see what is happening.
The activity is offered in English. You do not need to be a Game of Thrones expert, but you should be able to follow English instructions, read clues, and solve problems with your group.
It is also wise to set the right expectation before you start. This is not a guided tour, and you will not have a guide explaining every filming location. You are there to play.
Who Will Enjoy This Most

I would recommend this to you if you like city games, escape rooms, treasure hunts, or themed activities that make you look more closely at a place. It works especially well for friends, couples, and families who enjoy solving problems together.
Casual Game of Thrones fans should feel comfortable. The story and locations provide the theme, but the activity does not require deep knowledge of the series. Logic, map reading, observation, and teamwork matter more than memorizing character names.
It is also a good choice if you have already seen Dubrovnik’s main streets and want a fresh reason to walk them again. The game gives familiar places a practical role.
I would choose something else if you want a traditional history tour, a fully guided filming-location explanation, or a quiet activity with no public performance. The shame-level joke is not just decoration. You may be asked to interact with the setting in a playful way.
Should You Book the King’s Landing Escape Game?
Book it if you want a private, lighthearted way to explore Dubrovnik’s Old Town and you enjoy solving clues more than listening to a long explanation. The seven-stop route, wooden book, five locks, and Game of Thrones story give your group a clear shared task, while the self-paced format lets you work without a guide hovering nearby.
Skip it if you need wheelchair access, dislike steps, or want a detailed account of Dubrovnik’s history and filming scenes. At $47 per person, the value is strongest for a group that will actively play the game, not for someone looking only to be escorted between photo stops.
You can reserve now and pay later, and cancellation is allowed up to 24 hours in advance for a full refund. That makes it easier to fit into a changing Dubrovnik schedule.
FAQ
Is this a guided tour?
No. Iva Pavic gives you an introduction, explains the mission and the wooden book, then leaves your group to complete the game independently.
How many locations are included?
The game sends you to seven locations in Dubrovnik’s Old Town.
Is the experience private?
Yes. This is a private activity for your group only.
What is included in the price?
Soft drinks are included. No additional exclusions are listed.
Do I need to know a lot about Game of Thrones?
No. The activity uses the Game of Thrones setting, but the puzzles focus on logic, map reading, and interaction with the environment. A serious level of knowledge is not required.
What language is the game offered in?
The activity is offered in English.
Do I need internet access?
Yes. Internet access is listed as something you need to bring.
Is the activity suitable for wheelchair users?
No. The route includes some steps, and the activity is not suitable for wheelchair users.
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